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Synchronicity and larps
Written by Kamil   
Monday, 28 March 2011 19:45

Presentation about Jung's archetypes in fantasy and larps is almost ready to publish. Meanwhile, i wrote this short note about other theory of this psychologist, and its larping aplication. Idea came from Oktavian, during our short talk at Pyrkon 2011.


Synchronicity is the experience of events that are apparently causally unrelated or unlikely to occur together by chance, that are observed to occur together in a meaningful manner. According to Wikipedia:


In his book Synchronicity (1952), Jung tells the following story as an example of a synchronistic event: "A young woman I was treating had, at a critical moment, a dream in which she was given a golden scarab. While she was telling me this dream, I sat with my back to the closed window. Suddenly I heard a noise behind me, like a gentle tapping. I turned round and saw a flying insect knocking against the window-pane from the outside. I opened the window and caught the creature in the air as it flew in. It was the nearest analogy to a golden scarab one finds in our latitudes, a scarabaeid beetle, the common rose-chafer (Cetonia aurata), which, contrary to its usual habits had evidently felt the urge to get into a dark room at this particular moment. I must admit that nothing like it ever happened to me before or since."


Of course, in real world this conception cannot be true. Beetles are not flying into rooms just because someone had dreamed about it. However, such attempt to reality is written somewhere in our semi-conscience. We all know that there is no reason why some strange monster should exist behind our couch when we are watching horror movie. But watching this film we will be really scared, to say the least, when someone will suprisingly touch us or scream. Our reason knows that there is no reason to be afraid, but explaining it to semi-conscience is not an easy task. Therefore, we are reacting like events from the movie, and from our room, were connected.


Soothsay, signs from fate, pictures falling from the walls in meaningfull moments - looking for meaning in such events is a prove that synchronicity, in our heads, is working. Do you remember such event from larp? Situation when lightning stroke when spell was cast, or praying for rain "had worked"? Tales of such events are being told among the players and are remebered weel - they made a huge impression on participants and increased immersion in gameworld.


Synchronicity can be excellent tool of improving immersion and making gameworld "deeper". Organising ligtning storm for saturday, 5 pm, can be difficult, but thats not the only way :-). Pictures falling from the walls can be preapard in a discrete way. Fading candles, doors shutting itself, sound of wind in rpg and movies are obvious - i think that moved to larp, they would made huge impresion.

 

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